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LOB-00062-E1/12:00057-MVQ00029-012015 In this custom, I basically used all the techniques of painting and sculpture in a single piece: Removing and installing joints composition of mixed parts, lonada rubber, sculpture in direct and fragmented epoxy, DryWash, shading with airbrush, glow, masks, construction assessórios and the like. I do not remember as challenging project technical term as this. I started carving boots. Then adjusted the size of the arms and put hands to wield swords. Hence did the bracelets and the helmet. Now is the part that tried to look for alternative solutions to not having to carve ... feathers for hair ... I had to do it manually ... one by one ... damn 115 feathers made the textures, shapes and fixing. ..a by one. I made a basic structure to fix the feathers with an illusion of movement. Then I did the cover and skirt using rubber and to make shoulder I used epoxy, but with rubber joint, to allow free movement of the right arm. To the cover, I did like the "hair", with motion effect. The brooch in the shape of skull and horns was made with epoxy and plastic blister. After I manually did the swords. I did the painting entirely with vinyl paints and airbrush. Applied the shading effects more intensely, which gave a beautiful effect on the helmet. I did the metallic effects with drybrush and brush except the swords I made the slightest effect with the airbrush. Applied a glow effect on red parts to simulate that are linked, lightening areas in turns slightly red. Questions, criticisms, comments and suggestions are always welcome. Please see my other comment about customs and Them too. Thank you. R E C I P E Hair/feathers: Epoxi sculpt; Body: Satanna ML; Hands: Spike BTVS; Boots, helmet, bracelets,Shoulder: Epoxi sculpt; Cape,skirt: Rubber ; ![]() |
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