TEKKEN NINA WILLIAMS. I LOVE TEKKEN. So I decided to make TEKKEN's SWEETHEART NINA WILLIAMS to battle all those other fighting action figures. She clocks in at about 6.5 INCHES. Over 36 or 40 points of articulation. Her head and shoulders are ball jointed so they go in almost any direction but remain seamless. Her arms and hands swivel and arms bend. Her waist swivels and hips go in every direction. Her thighs swivel and knees bend. And the heels are ball jointed. She looks exactly as she appeared in this internet photo I found of her depicting her outfit from the game. Included the pic as a reference (white background photo). I used fodder parts I had in the custom bin. Chopped torso/body for nina in half and dremeled and drilled her insides out as well as her head. Created joints from sculpey and added them to the torso. Created a torso joint to swivel at the waist as well. Added the legs at that point. Dremeled and drilled the head and body to add the head then painted with thin mixed coats and sealed multiple times.
Nina was born and raised in Ireland and was trained in assassination and martial arts, specifically AIKIDO and Bone martial arts. She has been hired to assassinate multiple targets inclusive of Heihachi Mishima and Jin Kazama. She is set to appear in the upcoming crossover fighting game STREET FIGHTER X TEKKEN as well. A full bio of her can be found on wikipedia. She has an outstanding rivalry with her sister Anna Williams another agent/assassin in her own right.
Just to show how solid this figure is I posed her on one foot in perfect balance and symmetry performing a martial arts kick in one of the pics. She has very good stability. Gave her a motorcycle to get to the fight.
The figures contained in the Custom Showcase are not for sale by Figure Realm, and the creators of the customs are no way affiliated with Figure Realm. The Custom Showcase is purely for entertainment purposes and only provides a means for the creators to show off their work and trade ideas. Figure Realm does not make or sell customs.